Fluid Experience Technology.
Designed from the ground up to be extensible, personal, pervasive.
Our team has been designing new ways to use machines for decades. We created one of the first pen-based interfaces, and we took that company public. We created the first projection keyboard, anticipating the need for a more streamlined mobile experience. Our last company (Canesta) created the key 3D sensor component of the Xbox One Kinect, and in late 2010 Microsoft acquired Canesta. We’re geekily fascinated by 3D perception, motion control, computer vision and machine learning algorithms, as well as low-power wireless technology. Among the founders we’ve authored hundreds of patents over our careers.
Suffice it to say, we’re a tad obsessive about advancing how machines fit into our lives. We’ve had a long time to think about how your experiences with your digital devices can be amazing. Heck, we’ve had a long time to think about how devices can interact with their surroundings, even without you being around. And now, with the dawning of the “Internet of Things” – where everyday objects that we don’t now think of as “smart” have network connectivity – we’re imagining the power and potential of simply and elegantly enabling these objects with 3D perception. And that’s what inspired us to create this new technology we call Fluid Experience.
Introducing Fluid Experience…
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What Makes Fluid Experience Revolutionary?
Nazim Kareemi CEO
Abbas Rafii Chief Technology Officer
Jason Trachewsky Vice President of Engineering
Tony Zuccarino Vice President of Sales and Marketing
Akeem Chen Applications Engineering
Tashrif Kamal Algo Team
Shravan Heroor Platform Team
Michele Stoppa Algo Team
Keith Blackstone Platform Team
Guido Cesare DV Team
Giuliano Pasqualotto Algo Team
Giri Murali Algo Team
David Girdwood Platform Team
David Demirdjian Algo Team
Cindy Harders Office Manager
Carlo DalMutto Algo Team
Britta Hummel Algo Team
Bin An DV Team
Arun Govindarajan DV Team
Amir Hossein Khalili Algo Team